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A Science-Fiction Tabletop Roleplaying Game, with a whole host of Races, Classes, Weapons, Vehicles, and in-depth and ever-developing world lore.
Fatesight is a Science Fantasy Game concept of mine, that places you on the distant planet of Fate. Settled 300 years ago by colonists from Earth (2089 CE Earth Time), Fate offered a new start for Humanity and now trades with the other civilisations in the Aeteran System.
So What is Fatesight?
Fatesight is a Science Fantasy Game concept, that places you on the distant planet of Fate. Settled 300 years ago by colonists from Earth, Fate offered a new start for Humanity and now trades with the other civilisations in the Aeteran System.
It was originally my Final Major Project for my last year at University, but I fell in love with the world I had created and wanted to carry it further. Currently I am working on a small demo game inside Unreal Engine 4 in my spare time, mainly because I’m bored and wanted a project to work on. But also, it’s affording me a way to learn how to use Unreal as a game engine, Blender to create custom animations, and develop the world of Fatesight more and more with concepts and playable environments.
I don’t plan to ever release the demo for people to play, but I may post little videos of walking around in cities like Nova or Anchorage if/when I have made them in Unreal.