Calido Valley was the next, and longest running level that I worked on. Calido was the time to develop my architectural skills, and whilst I do recognise it is a weakness of mine, I think the work I did create was strong. Most recently this has been working on the new Luxury Landing Pad, working on the entire building, both exterior and interior, and the landing pad the ship is placed on.
Calido is a hard one to isolate what I worked on, both from creating assets myself, laying them down, or tweaking other peoples work due to the sheer amount of people that worked on the level, and continue working on it.













